The question remains: Can virtual reality be an architectural sensory experience? As you ponder the answer to this question, it is important to think first about how to define an architectural sensory experience.
I invite you as an architectural designer to unlock the power of 3D to 4D visualization. Going from 3D visualizations to interactive 4D immersive VR experiences of your design projects (with sound) will convey your concept ideas better by making your multi-sensory design interventions come to life in more tangible ways.
Architectural design in virtual reality takes on many forms: from environmental concept design in films and video games to concept development simulations during the architectural design process. It is fascinating to see how what can be made for the virtual will often find its way into the physical world. For many, the virtual becomes a “playground” for experimentation, exploration, and discovery of new ideas that get translated into the physical world.
As technologies continue to advance, building occupants are becoming capable of more and more. It began with the introduction of the computer, then went onto the smart phones, and now on the forefront are augmented reality technologies — one of which carries with it far-reaching implications.
Such mobile devices can be not only a great way to pool information about your occupant(s) “status” within your building, but can also serve to help you design new adaptive systems within your building in entirely new ways. Just imagine the more personalized experience and better collective effect your architecture can give them.
Augmented reality and other virtual digital displays can revolutionize they way we interact within architectural spaces. When sitting in your office, experiencing a museum or simply learning in school, occupants already use digital media to carry out even the most basic of tasks. Just imagine what the evolution of augmented reality can do.
Architecture is getting better at connecting — linking you to more environments, information and people all over the world. Augmented reality is a big reason why. You see, technologies that cater to augmented reality will act as ‘portals’ that link you to information, communities and destinations in real-time. Such advances are changing the way you experience architecture, both aesthetically and functionally.
What will the future of the architectural design process bring? Will you carry forward your trusted design methods while also injecting the opportunities that emerging design technologies bring? As a forward-thinking designer, I invite you to consider what your own future design process could be like, with the continual development of augmented/virtual reality, prediction algorithms, and faster global communication.
What happens when an environment is purposefully designed to bring occupants to the “edge of perceptional boundaries”? The Nyx project by Alberto Caiola Studio presents a “hand-drawn architecture of light” located in Shanghai, China. This rooftop bar plays with one’s visual perception as it transiently shifts between abstraction and reality with its 21,000 meters of UV reactive cord that glows blue within the black light.
The creative process is like a spring. You wind-up the spring to prepare for its release. When creating, I absorb in the world and explore internally (my wind-up), and then I have creative emergence (my release). And as I delve into my creative practice, I go back and forth between the two. How do you "absorb" as you prepare to "release" your creativity within your design solution?