The question remains: Can virtual reality be an architectural sensory experience? As you ponder the answer to this question, it is important to think first about how to define an architectural sensory experience.
I invite you as an architectural designer to unlock the power of 3D to 4D visualization. Going from 3D visualizations to interactive 4D immersive VR experiences of your design projects (with sound) will convey your concept ideas better by making your multi-sensory design interventions come to life in more tangible ways.
Architectural design in virtual reality takes on many forms: from environmental concept design in films and video games to concept development simulations during the architectural design process. It is fascinating to see how what can be made for the virtual will often find its way into the physical world. For many, the virtual becomes a “playground” for experimentation, exploration, and discovery of new ideas that get translated into the physical world.
As technologies continue to advance, building occupants are becoming capable of more and more. It began with the introduction of the computer, then went onto the smart phones, and now on the forefront are augmented reality technologies — one of which carries with it far-reaching implications.
Such mobile devices can be not only a great way to pool information about your occupant(s) “status” within your building, but can also serve to help you design new adaptive systems within your building in entirely new ways. Just imagine the more personalized experience and better collective effect your architecture can give them.
Augmented reality and other virtual digital displays can revolutionize they way we interact within architectural spaces. When sitting in your office, experiencing a museum or simply learning in school, occupants already use digital media to carry out even the most basic of tasks. Just imagine what the evolution of augmented reality can do.
Architecture is getting better at connecting — linking you to more environments, information and people all over the world. Augmented reality is a big reason why. You see, technologies that cater to augmented reality will act as ‘portals’ that link you to information, communities and destinations in real-time. Such advances are changing the way you experience architecture, both aesthetically and functionally.
To view urban architecture as the result of a design process of co-creation fundamentally shifts how it can be used to bring higher levels of thrivability to citizens. By integrating citizen ideas, behaviors, and experiential insights into how such urban systems and elements adapt, the city becomes a more joyous, peaceful, healthier, and inspiring place to live. This is how urban architecture can help cities to reach these higher levels – by pulling from the wisdom and ingenuity of its citizens through its buildings, that together act as a bridge that opens communication between people and city.
Schematic design is the first stage of an architectural design project, and within this phase there are important milestones to get right that will greatly leverage the project’s results throughout the rest of its impending design phases. For example, by iteratively designing through various schematic prototypes, it becomes possible to optimize one’s design concept idea in a way that prevents future errors and expands the discovery of new design opportunities.
With the design of each built environment, it is possible to help make the world a better place for individuals, the collective, and the planet. The key is to rise as architectural designers to create poetic architecture, not mere status quo buildings. You see, it is with poetic architecture that environmental design can awaken potential to nurture the self-actualization of those it serves.